Interactive story is about more than just choice

by justingibbs on August 27, 2008

What will the future of narrative look like in the metaverse? It is a question Rick van der Wal and I have discussed many times before. For us it’s all about interactivity. In a recent post Rick outlines the advances the gaming industry has made experimenting with interactivity and story. Interestingly enough, he all but discounts what Hollywood has to offer in this area.

Does Batman go left or right? Does he chase the Joker or save the girl? - these choices would give the user somewhat control of the movie and customize the experience. Looking back I’m not sure that’s an all that interesting way of watching a movie, constantly interrupting for different choices and shaping your own ending rather than appreciating the creativity of the director and professional writers.

He is exactly right, interactive story is about more than just choice. If you don’t believe me just watch the video from Mr. Payback. If you’re not familiar, Mr. Payback was an infamous attempt by Hollywood to make an interactive movie - it completely flopped. You can easily see why, when we’re looking for entertainment we don’t want to have to make choices we simply want to be entertained. If we wanted choices or to be challenged we would play a game.

 

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