Immersive story likely to come from the serious game industry

by justingibbs on September 15, 2008

I’m noticing that most of the AI development in virtual worlds is coming from companies targeting serious games. Makes sense as they can approach other companies to fit the bill or government agencies.  It’s much tougher to get funding for something as unclear as immersive story. However the same technology developed for serious games can be used to power immersive story. The MASA Group seems to have started out targeting fire departments but is now branching out into immersive story with their Fairyverse.

MASA Group’s virtual firefighter training center.

 
MASA Group’s Fairyverse.

It makes sense that serious games would eventually lead to immersive story, especially since serious games are moving to virtual worlds. Both involve interactive scripts and autonomous intelligent virtual agents or bots. Serious games are also focused more on an events/scenes and simulation rather than game dynamics as are traditional games.

It seems like a natural progression, but I doubt many see it. Intel’s “Visual Computing”vision certainly doesn’t include it. Or do they consider everything just a game?

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